Viewing Page 21 of 23 (Total Entries: 2239) |
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Mar 10th 2004 at 06:46:14 PM |
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Name: |
Elmar |
Comments: |
Got my first sub60 on the clone 59.68 3bv135. My third sub60 this period. ![]() Now I can finally go to bed. (3:47am) ![]() |
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Mar 10th 2004 at 06:16:01 PM |
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Name: |
Dave Morgan |
Comments: |
I can tell you how to get a runtime error '5' - use linux ![]() |
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Mar 10th 2004 at 05:54:17 PM |
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Name: |
Rodrigo |
Comments: |
Allright, everybody. After many unsuccessfull tries to reproduce the error 6 - overflow and the error 11 - division by zero (that you were reporting very frequently), they finally happened to me! The problem wasn't happening to me simply because I am not fast enough! ![]() Certainly all of you who experienced this problem hitted a mine in the very first moments of the game - probably in the second or at most, in the third click, didn't you? The last modification I did in the Auto Recording options left a "gap" that caused these errors to happen when the game finishes too fast. Well, at least I finally found where the problem is! After getting very concentrated in clicking extremely fast in the very beginning of the game! ![]() ![]() Well, thank you all for reporting this "new" bug. And for clicking so fast also! ![]() |
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Mar 10th 2004 at 05:32:21 PM |
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Name: |
Evan Mast |
Best expert: |
91 |
Best intermediate: |
28 |
Best beginner: |
5 |
Comments: |
Was at 60 seconds and 20 mines when my mouse went haywire and moved all the way off the screen. That would have been a best for sure maybe under 80 |
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Mar 10th 2004 at 05:00:30 PM |
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Name: |
Elmar |
Comments: |
I just got a runtime error 11, division by zero. and the program shut down. It was right after I had lost an incredibly bad game estimated time 93 3bv211. Perhaps that helps ![]() |
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Mar 10th 2004 at 04:15:39 PM |
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Name: |
Stephen (again) |
Comments: |
@ Rodrigo, i just had a 'visual runtime error 6' or somethin like that and the program shut down. playing with no programs running on freshly (3 days ago) formatted 1.5 GHz with Win xp |
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Mar 10th 2004 at 03:59:12 PM |
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Name: |
Stephen Arnason |
Best expert: |
65 |
Comments: |
@Lasse: I was wondering when your website http://www.oek.dk/%7Elanyje/mines.htm would be back online; i would be very interested to have a look at it again, and it has been down for a few months now it seems. Thanks |
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Mar 10th 2004 at 03:30:46 PM |
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Name: |
Nicole |
Comments: |
Wow this site is amazing... I had no idea there were so many addicts out there. Someone should start a help group! |
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Mar 10th 2004 at 10:04:00 AM |
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Name: |
Dan |
Comments: |
The MS version starts at 1 and rounds down... so it doesn't say 2 until a full second has elapsed. If you use the clone just ignore the tenths/hundredths(ie 5.6=5) |
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Mar 10th 2004 at 09:46:34 AM |
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Name: |
Christoph Marx |
Comments: |
@katy: the ms version allways rounds up. So 65.01 would be a 66. You have just to recognize that 0.01 is already a 1. |
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Mar 10th 2004 at 09:36:33 AM |
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Name: |
Katy LaVallee |
Comments: |
if it is indeed decided that clone scores be accepted, will we still be submitting whole second times? i would assume so for consistency, since people who use the original ms version would only have whole second times to submit. so, would we round up, down, or the normal way if we have hundredth second times? it's down, right? since that's how the timer works on the ms version... if it really takes you 65.99 seconds to finish the board, it would still 65 in the ms version... right? |
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Mar 10th 2004 at 08:32:25 AM |
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Name: |
Stephen |
Best expert: |
65 |
Best intermediate: |
16 |
Best beginner: |
2 |
Comments: |
My vote is to allow the clone for both AR and best ever times |
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Mar 10th 2004 at 05:23:04 AM |
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Name: |
Rodrigo |
Comments: |
I was wondering... can I give my vote also? ![]() I will vote, and you can disconsider it at the end if you want! ![]() |
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Mar 9th 2004 at 11:42:20 PM |
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Name: |
Roman |
Comments: |
@Rodrigo: is it possible to get intermediate board 3BV lower than 23 in legal mode? Same question about 3BV restictions on expert in legal mode. |
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Mar 9th 2004 at 09:57:31 PM |
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Name: |
Dennis Lütken |
Best expert: |
65! :-) |
Comments: |
No, Dave... I really was NOT able to quit! Minesweeper is extremely addictive! ![]() ![]() ![]() |
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Mar 9th 2004 at 08:02:26 PM |
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Name: |
Lance |
Best expert: |
56 |
Best intermediate: |
13 |
Best beginner: |
1 |
Comments: |
Wow! I should have read this guestbook earlier today! Well, so everyone knows, I have created a poll in the Minesweeper Addicts group at http://groups.yahoo.com/group/minesweeper-addicts/polls asking whether Rodrigo's clone should be accepted for the Active Ranking and Best Ever lists, starting immediately. I also agree that many people were kind enough to devote a lot of time to playing on Rodrigo's version this period, so it certainly would not be fair to not allow those times, especially since there seem to be no cheating problems that have been detected recently, and the bugs and errors (I have also experienced both errors previously mentioned) are just things to work out from the code. Please enter your vote soon, as the poll will conclude on March 23rd. I agree with Dan (and Lasse) that we will accept the scores for the AR, but the poll will just make it official. A big thank you to everyone who has taken the initiative to test the clone recently and thanks to everyone for suggesting some really cool features and ideas that undoubtedly have made the clone even better. And a HUGE THANK YOU to Rodrigo Silveira Camargo for doing all of this pro bono work for the benefit of our community. I have no doubt he will continue with the helpful upgrades and will keep us aprised of progress. It is very encouraging to know that we have as generous of a person as Rodrigo in our community who genuinely cares about the needs, wants, and opinions that we express in our forum. I'm personally very grateful that you have joined our community, Rodrigo. You've left a lasting impression and have helped us with a great deal of the complexities of our game. Thank you again! ![]() Happy sweeping, all! Lance ![]() ![]() |
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Mar 9th 2004 at 07:15:57 PM |
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Name: |
Dan |
Comments: |
After playing the clone some more, I definitely notice a lack of response at the beginning of games when I'm pressing F2 a lot trying to get an opening. |
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Mar 9th 2004 at 03:49:44 PM |
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Name: |
Dave Matson |
Comments: |
@Dennis: Just couldn't quit, could you??!! Minesweeper is an addictive drug, isn't it! |
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Mar 9th 2004 at 03:28:49 PM |
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Name: |
Dennis Lütken |
Best expert: |
68x2 --> 65!!! :-) |
Best intermediate: |
13 |
Best beginner: |
1 |
Comments: |
I've finally gone sub-80 total! ![]() ![]() ![]() ![]() ![]() I've got the video too, of course! ![]() |
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Mar 9th 2004 at 02:56:44 PM |
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Name: |
Dan |
Comments: |
I just downloaded Rodrigo's clone and it plays perfectly on my system(2GHz cpu, winXP). Looks good so far. |
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Mar 9th 2004 at 02:48:49 PM |
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Name: |
Dave Matson |
Comments: |
Bad news Rodrigo... I was playing your clone just a few minutes ago and a warning box came up. It said "Run time error '6': Overflow". A few minutes later, I was playing, and another box came up. It said "Run-time error '11': Division by 0". After the box came up, the program shut down. When I started it back up again, some of my settings were not the same as before. I had to turn on the "show 3bv", the "time to tenths" and "show click counter" again. However, my autorecording settings remained unchanged. I love the clone, so hopefully this isn't anything major! |
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Mar 9th 2004 at 01:49:18 PM |
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Name: |
Marko |
Comments: |
I'm using it on XP with no lag. |
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Mar 9th 2004 at 01:42:26 PM |
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Name: |
Rodrigo |
Comments: |
About the lag problem: Here at home I have two computers that are connected in my local home network: one is a 1.4 GHz using Windows 98 (that I use to build the clone) and the other is a 750 MHz using Windows XP. As I almost never use the second computer, with WinXP, I never found any lag on Win98. I decided to load the game on WinXP and really found that lag. After some research without finding any problem, I decided to copy the game files from the main to the second computer to run it locally, and not from the network. Then, the lag disappeared and I could play normally, as if it was on the main computer. I couldn't find any lag if the game is running locally. I suppose that the ones who are finding lag are running the game from another network computer. If it is not true, I ask all the ones who are having the lag problem to send me a small Camtasia AVI file showing the lag. It can be better for me to understand what is happening. ![]() Another question: I believe there are other people using the game on WinXP normally, without lag. Am I right? |
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Mar 9th 2004 at 12:41:26 PM |
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Name: |
Christian |
Best expert: |
75 |
Best intermediate: |
22 |
Best beginner: |
2 |
Comments: |
Rodrigo: I've been using the clone for a few days, updating to every new release. Since the last one, the video option doesn't work anymore on my system (WinXP). Any ideas? |
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Mar 9th 2004 at 12:32:18 PM |
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Name: |
Kimmo |
Comments: |
Rodrigo: I still have a problem that someone already mentioned: the clone has lag (stops for a moment) when mine is hit or new game started. I think it's because of my old computer ![]() And by the way, it's a great game! ![]() |
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Mar 9th 2004 at 12:20:50 PM |
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Name: |
Dave Matson |
Comments: |
Well then, let's do it! Let's accept the clone for AR times. What needs to be done in order to do this? Do we need to vote through a poll that Lance sets up on the Yahoo group? Also, agree with Jon S. I think that one should be able to save their personal records (in addition to the autosave function) under another name, or possibly in a different folder. Not much else to say... |
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Mar 9th 2004 at 12:12:42 PM |
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Name: |
Dennis Lütken |
Best expert: |
68x2 |
Best intermediate: |
13 |
Best beginner: |
1 |
Comments: |
@Damien: I don't get why I can't find myself on your lists after you've just updated them! ![]() ![]() About accepting the clone score for the AR: I vote in favor of that because I don't see any reason not too since there's no advantage in using the clone and since proof isn't needed for the AR times anyway! ![]() |
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Mar 9th 2004 at 12:06:28 PM |
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Name: |
Jon S |
Comments: |
@Rodrigo: I was just thinking that you should perhaps include something in the videos to show what version they were recorded with (if it's not done already). If you for example make it harder to cheat in a future version, it would be nice to know if a video is captured with that version or on an earlier version. Understand? |
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Mar 9th 2004 at 11:31:44 AM |
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Name: |
Dan |
Best expert: |
44 |
Best intermediate: |
11 |
Comments: |
I have not tried Rodrigo's clone, but from reading the guestbook it sounds like everyone likes it. As long as the timer runs at an accurate speed and players can't set the program to give them only low 3BV boards, I am ok with accepting clone times for the Active Ranking. |
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Mar 9th 2004 at 11:23:31 AM |
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Name: |
Rodrigo |
Comments: |
Well, let me write a few words just in case that Lance decides to open the poll he wanted before the next AR period: I believe that, if accepted, the clone could start to be used even before the "final" version. Of course, there are maybe two minor bugs unsolved, but that are very rare and unlikely to happen, and that I am working to find. And most important: all the bug reports received until now, since the first versions, are not related with taking advantage of it and finishing boards in less time, with exception to one (found by Case, I think), in wich it could be possible to see the mines' positions. But this one has been already fixed many versions ago. If everybody here decides by accepting it for the AR, the decision is not unfair. Let's suppose that someone is playing and suddenly, for any reason, the program crashes. The person wasn't cheating. The supposed crash does not make any other time achieved with it invalid. And also, the honor system is good for it. Someone who submits scores achieved with the clone will know what is doing, even if using the clone or not. And besides, there are lots of good ideas "popping" out! Future modifications, even if it is accepted and/or when it is "final", are very likely to happen. I believe that the clone will propably not be "eternally unchanged", like the MS version is. Imagine if someone gives an exceptionally good idea after there is a long time using it. I won't resist to include it and upload a new version. And I think that most people will want it also. So, Lance, in my opinion, now you can open the poll at anytime, if so decided. Thanks to all, ![]() Rodrigo |
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Mar 9th 2004 at 11:01:40 AM |
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Name: |
Active Ranking |
Comments: |
**** Deadline Friday @ 20:00 GMT/ 3pm EST **** |
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Mar 9th 2004 at 10:52:55 AM |
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Name: |
Martin Toft Madsen |
Comments: |
As long as there isn't any timer problem/advantage if you're using the clone it could just as well be accepted for the AR, since it doesn't matter if you can proof your scores for the AR (ie. cheats and stuff isn't an argument here anyway) ![]() On a sidenote, I think I have only finished one single game this period untill now (and that was on the original ms version, btw). Lucky for me it was a 61 exp game ![]() |
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Mar 9th 2004 at 10:42:21 AM |
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Name: |
Lasse Nyholm |
Comments: |
I think the clone should be accepted for the AR, since it seems like most people have used quite a lot of their sweeping time on the clone this period. Well... Lanyjé |
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Mar 9th 2004 at 09:49:52 AM |
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Name: |
Georgi |
Comments: |
.... and I will wait for final, bug-free version ![]() |
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Mar 9th 2004 at 08:04:21 AM |
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Name: |
Dave Morgan |
Comments: |
3 days until the next AR deadline, so are we going to accept scores done on the clone? I vote yes |
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Mar 9th 2004 at 03:43:45 AM |
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Name: |
Dion |
Best intermediate: |
14 -> 13 |
Comments: |
Woohoo! I was practising my NF style on intermediate when i came across, i wouldnt say nice, but decent 42 3BV board. ![]() |
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Mar 9th 2004 at 03:30:43 AM |
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Name: |
Stevan |
Comments: |
You didnt understand Lance, I want it like clicks per second beside total number of clicks if you understand now. |
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Mar 9th 2004 at 03:21:33 AM |
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Name: |
Jon S |
Comments: |
clone stuff... OK. I've got a link to a camtasia video that illustrates my point. Since I have not taken any advanced courses in programming, I'll leave the programming to others. The video is based on the "Auto Recording Menu". I guess the new functionality can be included there, or eventually that the video management and statistic making could be put on a separate menu or in a completely different program. The point of the video management is to allow the user to put videos with certain properties in a suitable folder and make statistics to the videos. It's also convenient for getting rid of unwanted videos. What you do first is that you set the wanted auto-recording options. This requires a destination path where the files will be saved (Source path is not needed for auto-saving). You might also write your name and stuff (I don't know if this is where you have put the digital signature in the latest version). You can still customize the way you want your files to be saved, but I suppose that the management will become easier if all important statistics about the game is included in the file name. I was also thinking that there should be seperate boxes for saying wether you want only beginner, intermediate or expert games. I was thinking that a logical expression could suit better than the box-menu in the 0.75-version. When you have set the auto-recording options, you start playing the game. I think you should be able to save a video manually even if it is autosaved. Maybe you want to give your best times some special name and store them in a "secure" folder. When you feel that you have a suitable amount of files in the destination folder, you can start the management of the files. For the cut- and copy-options, you'll need to specify the source path (where you will cut or copy files from). This may for example be the destination path for your auto-saved videos. You also have to specify where the files will be pasted (destination path). Then you specify the logical expression that the files you want to cut/copy should follow. I imagine that the program will run through the files in the source folder, and do the cutting/copying on the files that meet the conditions stated. You will eventually have all the files you really care about in some different folder than the source-folder (with this method you'll risk that some of the files will be copied twice, but I can live with that if they have several special properties). If you are 100% sure that you have secured all the important files in the source folder, you might want to delete all of the rubbish that is still in that folder, or rubbish according to some specified conditions. For deletion, you don't need a destination path. The last option is to make statistics of the games in a folder (eventually the games in that folder that follow certain conditions). I suppose that you can choose the attributes you want for the statistics in the "Naming and saving"-field (or maybe make a totally new system). The program will make a table with these attributes, where a single video file is an entity of the table. You could also include an attribute with a link that plays the chosen video file. It should be possible to sort the table according to different attributes (ascending or descending). Phew! Did you get it all? I think this would be a nice addition to the program. Please tell me what you think. I just want to add a suggestion about the auto-recording: Maybe you should be warned about how the settings for auto-recording are when you start a session of play? |
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Mar 9th 2004 at 02:29:46 AM |
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Name: |
Jon S |
Comments: |
@Rodrigo: I have thought about a system for management of the videos created by the clone, and the creation of statistics. I just need to upload something to my homepage, and I'll tell you more as soon as possible. If you haven't changed the 0.75 version too much, this should make sense. |
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Mar 9th 2004 at 01:42:31 AM |
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Name: |
Stephen Arnason |
Best expert: |
66--> 65! |
Best intermediate: |
16 |
Best beginner: |
2 |
Comments: |
just broke my expert record on the clone. beauty |
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Mar 9th 2004 at 01:42:25 AM |
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Name: |
Detrusor |
Comments: |
Ahem... Rodrigo.. I think the conditionally recording isn't ideal : even with the new system, i can't record (in my example) what i want. I'd like to record with 2 conditions : 1. if the time is under 4-25-85 AND game is 100% finished, 2. if the 3BV/sec is over 4-3-2.3, with >70% finished boards. From the 4 conditions that you display, i want 1 AND 4 (with 100%), and the second is 3 AND 4, but with a 4th condition different as the first one (>70%) Actually you can only have one condition (which can include several other conditions), but you can't have 3 conditions... Could you correct that ? About the personnalization... I thought you would put the inscription ON THE board, and not under the board. It's good, but it's also really easy fakeable, if you record with camtasia only the board... Maybe it's difficult, but i think it'd be better if you put the name ON the board, with some kind of transparency, in order to see the vid quite good |
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Mar 8th 2004 at 10:41:50 PM |
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Name: |
Stephen Arnason |
Best expert: |
66 |
Best intermediate: |
18--> 16! |
Best beginner: |
2 |
Comments: |
well the minesweeper clone is my new best friend. 30 3bv board, and a nice 16! got the video if anyone is interested |
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Mar 8th 2004 at 10:30:26 PM |
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Name: |
Katy LaVallee |
Comments: |
yah, so i downloaded the newest version and noticed right away that my "possibly irrelvent... ignore if so" suggestion *is* actually irrelevent so please *do* ignore. --katy |
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Mar 8th 2004 at 10:13:40 PM |
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Name: |
Katy LaVallee |
Best expert: |
63 |
Best intermediate: |
14 |
Best beginner: |
1 |
Comments: |
ack, okay... honestly, i prefer messages to come to me and not the other way around (mailing lists, not bboards), but it seems in order to be involved i have to do this, and being involved is good, so here i be. man, i should have taken notes while reading through the past 6 days of posts here. i wanted to chime in on the clone and the great awesomeness of rodrigo. i'm glad i did come here because i didn't know there were already a billion updates to it. i downloaded the 0.63 beta when lance mentioned it on the addicts list, *end aye half follen een loaf* ![]() i don't see any reason to play the ms version anymore. i love being able to record so easily. i love all the counters. i love all the stuff i read about the updated version even though i haven't experienced it yet. personally, i would find it ideal to compete with only the clone, and the timer starting at 0, and submitting the nicely very small videos with the scores. i don't expect anyone to agree with me and i can understand why they wouldn't, but i'm just throwing it out there, just, well, i don't know... because i like to throw things out. although... the honor system is great because i think cheaters do it for the thrill, and it's not much of a thrill if you don't have to work for it. man, cheaters are so twisted. hmmmm, really doesn't make any sense... probably means i'm wrong. as for the suggested improvements that have not as yet been implemented... i really should have taken notes. *um, of course i like all the stats ideas. i'm far to lazy to keep track of my own stats. i am a stat-sucker, though, and the more stats, and the more different ways there are of looking at them, and the cooler they look, the happier shall i be. *i don't really care about screenshots if it's taking a video... the videos are about the size of .png anyway, and if i ever need a screenshot for something i can just replay the video and take it then. i think it's a waste of code. however, i guess the advantage would be there for people who don't care about videos and only want screenshots, or some other reason i can't think of since my imagination is far from infinite. oh, yeah... because not everyone will have the clone! but then, why shouldn't they? (except for the linux thing) *possibly irrelevent... ignore if so: the auto-saving... if i could specify my own file naming convention, that would be sweet, otherwise, no... i like my file naming convention. previously, for my screenshots on ms, it was xx.mm-dd.bmp. with xx being the timer time. now, with the videos, i like xx.xx~mm-dd.mvf. (different years are in different folders). i suppose as long as i could tell it to ask me for a name instead of auto-naming the file. like... i finish a game that meets the auto-save criteria... a box pops up and asks me what i want to name the file. i can't remember the other suggestions, but i have one of my own... although not necessary any time soon or even at all for my continued enjoyment and use of the clone: *i like things that are pretty... MORE SKINS... and perhaps the ability to design your own skin, or at least change the colors. i spend way too much time with minesweeper and the dull grey is starting to wear on me. sorry for the rambling and stuff. usually, i spend way too much time trying to say things very clearly and exactly as i mean them, and yet still injecting the right amount of personality... but this time i just needed to get my thoughts out or it wouldn't happen at all. thanks for listening. --katy |
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Mar 8th 2004 at 08:11:23 PM |
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Name: |
damien |
Comments: |
hey rodrigo...shame about the videos being incompatible...i started trying out your previous version today and got a 4.44 3bv/s ratio on intermediate and a 5.00 on beginner. you've done a great job. |
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Mar 8th 2004 at 03:39:58 PM |
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Name: |
Rodrigo |
Comments: |
Hi again! Today I changed the Automatic Recording window a little. It was really impossible to set certain combinations of conditions with it, as Detrusor said. Now, it is nice. To set the combination mentioned by him, it's just needed to mark the conditions "3 only" and "1 and 4". Manu also requested this feature a lot. Download it and you will understand! ![]() Also, I finally added a way to customize videos. It's a space where you can pre-define a text to be shown at the bottom of the game window, like the way it is possible to add a small text in Camtasia videos. I liked it a lot. The only problem is that videos recorded in previous versions are no longer recognized... ![]() ![]() I hope you all like it. Fell free to tell me everything you want about it! Thanks! ![]() |
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Mar 8th 2004 at 12:13:54 PM |
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Name: |
Dave Matson |
Comments: |
@Rodrigo: I'm from Canada, eh. ![]() |
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Mar 8th 2004 at 07:14:02 AM |
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Name: |
Jon S |
Comments: |
BTW: I was wondering if it is possible to "prove" that two videos are on consecutive boards in the clone (without running camtasia)? |
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Mar 8th 2004 at 07:02:30 AM |
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Name: |
Jon S |
Comments: |
I first wanted to mention that I've gotten my first "sub-20 on two consecutive boards" with the clone ![]() ... This guestbook is really drowning in clone-stuff. I've given up reading it all. I have tried the 0,64 version of Rodrigo's clone. Things are going so fast that I don't know what's corrected and what's not. I tried to test the randomness of the boards, and came to the conclusion that there are probably between one and ten million possible beginner boards before mine-shifts. It seemed also to show some cyclic behaviour. Anyway I guess that testing randomness should probably wait until all else is set right. (I have no clue how the randomness changes when the board is generated after the first click). |
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Mar 8th 2004 at 04:19:03 AM |
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Name: |
Blindmage (Neil Moledzki |
Best expert: |
110 |
Best intermediate: |
29 |
Best beginner: |
2 |
Comments: |
hey everyone, just thought i'd let you all know about my store, selling minesweeper stuff. Damien and I made the logo last year, and i've sold a bit. hope you guys like it, if you have any more ideas, e-mail me and put Mine sweeper in the subject |
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Mar 8th 2004 at 04:02:24 AM |
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Name: |
Detrusor |
Comments: |
"It's almost done"... Oh, i come right in time to give your some more suggestions ![]() here they are : - let the stats displayed until you start another game and not until you hit F2 - video player : you should add a progression bar + it must be possible to replay the same video without reopen the file - personnalize the video, with your name, date (or something else : image....) on the board (with transparency) - open a video in the current player if already opened, instead of opening a new one - add non-flagging records in history - there is a little problem in conditionally video recording.... Let's take my example : i'd like to record all finished sub5-25-80, but i also want to record all >2.2 3BV/sec (even non finished one) And I can't do that :[ - about the statistic display : you told that it was hard to make some graphics, but can you put all data in a pretty windows box ? This would be clearer than the actual history, and prettier ! Make 3 categories for each level, and all your tables under each category - automatically record video if the time enter the top10 of current level, and associate the video (link) with the records in top10 of each level (and also screenshot ?) => this is only if you make a stat window... |
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Mar 8th 2004 at 02:29:37 AM |
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Name: |
Rodrigo |
Comments: |
Well, I agree with Dennis, I think that people can choose what program to use, or the MS version, or the clone. I also think that scores achieved with the clone can be compared to scores achieved with MS version, because it was made having this idea in mind. It is not easier neither harder to play, it is the same of the original. Even like that, I believe that most of the community wanted the two main problems in the timer to be fixed: the timer jump in the beginning and the small delay during the game. The way the problem is solved is not really THAT important. Not sufficiently to make scores on both versions to be imcomparable. And besides, I don't think it's a good idea to disconsider previous records, and kind of "start from zero" again with times on the clone. Both programs can co-exist. The clone was made for that. And also, someone asked me to correct the DLL file on the site some days ago, and since then, the correct file is enabled for dounload there. By the way, I released today the newest version, 0.75 beta, with the top-ten 3BV/s list in the History window. Please check it out and tell me what you think. As I remember, it's almost done - it's only remaining to add the clicks per second counters and the corrected flagged mines counter. Should it be considered "almost final" version though?? ![]() Thanks everybody. Rodrigo. |
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Mar 8th 2004 at 01:53:21 AM |
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Name: |
David Barry |
Comments: |
My missed 13 was on Dan's 11 board (the one linked to on his website). |
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Mar 7th 2004 at 11:02:04 PM |
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Name: |
Dennis Lütken |
Comments: |
Curtis, it's true that the times won't be the same as on the original but I don't see what that has got to do with not permitting these times for competitive play. I would agree if there was a timer advantage in the clones but since you will, at most, have a disadvantage in comparison to the MS version when using a clone, I don't see why people shouldn't be allowed to make that choise and still have their times and records accepted so that they are able to play competitively! ![]() ![]() |
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Mar 7th 2004 at 09:42:40 PM |
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Name: |
Curtis Bright |
Comments: |
Hello again everyone. Remember me? Yes, I was the one who released my own clone before Rodrigo's. (It was similar to Rodrigo's because it also had cheating options as well). Well, for over a month now I've been improving my clone... In fact, I've rewritten the entire engine of the game, and optimised all the code so everything runs very smoothly. The game is now very compact as well (it's currently under 100 KB). Except this time I'm going in a different direction with my clone: the new version will have no cheats in it whatsoever. Instead, I'm focusing on making the perfect cheat-proof game. There are also the following features that I've added: -uses your system's high-resolution counter for the most accurate timing -no board size limitations (only limited to size of screen which is 57x78 on 1280x1024 resolution) -no slowdowns while playing... you can play on a 57x78 board with 2000+ mines no noticeable slowdown (at least on my 850MHz system) -videos can be recorded and they are encrypted so they are impossible to fake (well, it would be very hard to fake) -saves stats to a file that can be loaded into a spreadsheet program (working on this now) Sorry to everyone for not finishing sooner, but I wanted to make sure the program was completely bug-free, without any way to cheat. Sure, I could have released many updates over the last month, each with small bug fixes, but I believe a program should be thoroughly tested before being released. At least that's my opinion... That's not to say I didn't miss the occasional bug, but I think you'll find very few. I'm still finishing up a few things, but I'll try to release the program sometime this week if I'm not too busy. I'm also setting up a new webpage for it (getting away from geocities)! Also, I've tested out Rodrigo's clone a lot (version 0.63), and I'm impressed with it - I like a lot of the features (although I had most of the same cheating options in my old clone). However, that's another reason I'm not releasing any cheating options, as Rodrigo's clone already has a bunch of great options in it. I even plan to have a link to Rodrigo's site to let people know about it. It's not my intentions to start a competition or something. Also, Rodrigo, I have to ask why do you have the VB5 runtimes on your site for people to download? My old clone used VB5, but yours uses a different version... Finally, there seems to be some discussion about whether times from clones should be counted as official times. Well, I leave that decision up to you, but right now I'll present some info on timing from a programmer's prospective. Between my version, Rodrigo's version, and the original minesweeper, there are 3 different methods of timing. Method 1: High-resolution timer that my new clone uses. Very accurate timing, but isn't supported on older systems, so you won't be able to run my clone on a very old system. Method 2: System clock timer, used by Rodrigo's clone. Timing is accurate to about 10ms on Win XP, which is plenty accurate for Minesweeper. (I think it's only accurate to about 50ms on NT/98 though). Supported on all systems, new and old. Method 3: Run timing code at fixed intervals, like in the original Minesweeper. However, the disadvantage is that if you're running a lot of programs putting strain on you CPU, the code will fire slower, and you'll get extra time (a second is really longer than a second). Obviously Method 1 or 2 is preferable, but because the original Minesweeper uses Method 3, the times cannot be compared completely accurately. (You can't tell the exact time in Method 3.) So, in my opinion times from clones shouldn't be compared to times from the original. |
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Mar 7th 2004 at 06:04:51 PM |
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Name: |
Dave Morgan |
Comments: |
Rodrigo - no-one should ever have to hear the words "visual basic" ![]() |
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Mar 7th 2004 at 05:32:41 PM |
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Name: |
Grzegorz |
Best expert: |
55 |
Best intermediate: |
15 |
Best beginner: |
2 |
Comments: |
Hi guys. i'm back with a nice 59s on a 161 3bv board. I think i'm on fire again and new expert best is very close. ![]() |
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Mar 7th 2004 at 04:35:34 PM |
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Name: |
Rodrigo |
Comments: |
Aff!! I think it's enough for today! ![]() ![]() Now the newest version is 0.74 beta. The top-ten best times list is included in the History window. The next one will be the top-ten best 3BV/s list. I can't hear the word "Visual Basic" anymore! At least until tomorrow!! ![]() ![]() |
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Mar 7th 2004 at 02:05:13 PM |
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Name: |
Rodrigo |
Comments: |
Well... here I am again! After a little bit of Photoshop ![]() ![]() |
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Mar 7th 2004 at 12:46:00 PM |
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Name: |
Detrusor |
Comments: |
Rodrigo > my real name is Grégoire Duffez, and i come from France ![]() |
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Mar 7th 2004 at 12:14:20 PM |
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Name: |
Rodrigo |
Comments: |
All right, Marko, here we go again... ![]() I knew there would be some little problems like these... that's why it's better to release beta versions first! ![]() |
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Mar 7th 2004 at 09:30:34 AM |
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Name: |
Christian |
Comments: |
@Damien: I tried to post: Delivery to the following recipients failed: thefinerminer@hotmail.com Any idea what's wrong with that address? |
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Mar 7th 2004 at 09:28:10 AM |
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Name: |
Christian |
Best expert: |
75 |
Best intermediate: |
22 |
Best beginner: |
2 |
Comments: |
@Damien: Sorry, but I keep getting this: |
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Mar 7th 2004 at 09:01:05 AM |
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Name: |
Marko |
Comments: |
Another thing... The game crashes if the folder/path specified for saving the videos in doesn't exist. The high scores don't get updated when that happens, it's like you never played that game. |
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Mar 7th 2004 at 07:38:59 AM |
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Name: |
Rodrigo |
Comments: |
That's true, Marko! I forgot to remove it! ![]() ![]() Well, so... there it is the 0.71 beta! ![]() ![]() |
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Mar 7th 2004 at 07:22:34 AM |
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Name: |
Marko |
Comments: |
The 'record video' option can still be disabled through the options menu (not the options window). |
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Mar 7th 2004 at 06:57:54 AM |
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Name: |
Rodrigo |
Comments: |
Hi everybody! As I told, I finished today the inclusion of some of the features in that list I wrote here some days ago. The new features are: * Save videos of high-scores automatically. * In legal mode, make the "Record video" option always set. * Assign videos to be opened when double-clicked. * Check usage of Minesweeper Memory Reader. * Correct difference between estimated and actual times. * Generation of the board in the first click. All of them are in the newest version, released today, the 0.7 beta. Also, I included the requested DLL for download on my website, as well as some new videos. As I didn't finish the whole list yet, I didn't give the program the "final" status yet. It's also good because all of you may suggest me to change something in the added features. I ask you to be just a little bit more patient, because I am including the remaining requested features, and I will upload it soon. Just one last thing for Manu and Detrusor: I don't know your names! ![]() ![]() ![]() Well, thanks for all the suggestions! ![]() Rodrigo. |
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Mar 6th 2004 at 06:24:45 PM |
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Name: |
David Barry |
Best intermediate: |
15 |
Comments: |
Missed an est. 13.30 with 27/29 3BV finished yesterday. Arrrggggh. Haven't checked to see which board it is yet; it's not the dreamboard or my 15 (Sriram's 11) board. |
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Mar 6th 2004 at 03:35:48 PM |
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Name: |
Detrusor |
Comments: |
I've noticed another thing i'd like to be improved in the clone.... It's about the cheat mode. I think if you play in cheat mode, the design must not be the original one (XP or 9 ![]() So, my suggestion is to change the board's design as soon as the board is finished : screenshots are also impossible to fake (except editing in paint etc...). For example changing into your own design, or adding a big CHEAT mention on the board ![]() |
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Mar 6th 2004 at 02:56:58 PM |
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Name: |
Roli |
Best expert: |
Lasse |
Best intermediate: |
Dan |
Best beginner: |
Steffen |
Comments: |
Greetings earthlings, My opinion about Rodrigo's Minesweeper Clone: All in all it's **** good work. It's perfect for practising boards with low and high 3BV's. The problem I have with it that it somehow seems too slow. In legal mode without recording and on a 2,6 GHz-Laptop it still needs about 2 sec. to start a new game after you hit a mine with the 2nd-3rd click. That's the only thing I recognised to be improveable. Keep up the good work... ![]() |
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Mar 6th 2004 at 02:06:20 PM |
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Name: |
damien |
Comments: |
@stevan: my 46 record is on a 176 board. @christian: i've cleaned up my account so it should work properly. |
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Mar 6th 2004 at 01:56:56 PM |
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Name: |
Daniel Lynch |
Best expert: |
70 x 3 |
Comments: |
It shouldn't be too long until I sub70. All this expert play makes it really hard to play intermediate anymore. On a non-minesweeper issues, well done to Ireland for beating the World Champions in rugby today. |
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Mar 6th 2004 at 09:31:12 AM |
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Name: |
Christian |
Best expert: |
75 |
Best intermediate: |
22 |
Best beginner: |
2 |
Comments: |
Does anybody have Damien Moore's E-Mail address? The one on the site isn't working for me. |
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Mar 6th 2004 at 08:16:21 AM |
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Name: |
Manu |
Comments: |
Just noticed something I hadn't noticed before : This morning I got a 15.43 in NF style ( ![]() ![]() |
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Mar 6th 2004 at 08:08:55 AM |
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Name: |
Gustaf Forsman |
Comments: |
Yeah, that thing about name and stuff on the video is a great idea. Btw, what size do u guys have on your monitors and what resolution do u use. Happy sweeping |
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Mar 6th 2004 at 07:56:24 AM |
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Name: |
Detrusor |
Comments: |
A guy on my website told about a minor "bug"... When you save a video, if you give the same name as an existent video, you don't have a message like "warning, a file with the name... already exist. Would you like to replace it ?" And another thing that i don't remember if someone told about : when you play a video, you should add a progress bar, and of course you must be able to re-read the video just by clicking on a "play" button Last thing : someone has said that you should personnalize the videos you're doing, to avoid having his videos stolen by someone else... Personnalize with name, date or whatever you want (it should be of course modifiable ![]() |
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Mar 6th 2004 at 07:10:15 AM |
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Name: |
Manu |
Comments: |
I agree that 3BV is not THAT important for determining how difficult is a board. But I proposed to use it, as it is the only value that we can easily use to avoid ties. But I really don't care if we keep the possibility a tie, it was just an idea that came to my mind after my two "19,01" ! ![]() |
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Mar 6th 2004 at 05:19:30 AM |
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Name: |
Detrusor |
Comments: |
Dennis > could you email me your missed sub60 ? Thanks ![]() I have a question for you : have you been playing VERY lot of intermediate to have such times ? Can you tell me how much sub20 you have ? (and what are they ?) |
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Mar 6th 2004 at 03:21:34 AM |
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Name: |
Dave Morgan |
Comments: |
Stevan - you partly misinterpeted what I said - different 3bv values might not have anything to do with people's style (I can vaguely see how you can argue it would but its not important), but different boards are better suited to different people's styles, so one person might play board x faster, and another might play board y faster And yes, there is a correlation between 3bv and how fast a board is (though you can't really quantify how fast a board is), but its not always the case (I think Stephan Bechtel's website has examples of this). Often very low 3bv boards are incredibly difficult to solve, so either you're very likely to lose, or you have to slow right down I'm sure most people have played a lower 3bv board than the on they got their record on since they made it, so I don't think that its a tight enough indicator for it to be used as a tie breaker |
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Mar 6th 2004 at 03:16:59 AM |
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Name: |
Dennis Lütken |
Best expert: |
68 ... x2! :-) |
Best intermediate: |
13 |
Best beginner: |
1 |
Comments: |
I know... I was supposed to QUIT playing... but with this new clone I just couldn't! It's way too great to quit now! ![]() @Georgi: I would like to see your missed est. 55! Thanks! ![]() Good luck everyone! ![]() |
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Mar 6th 2004 at 03:03:32 AM |
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Name: |
Stephan |
Comments: |
As the 3BV is only a vague indicator for the potential quality of a board, I don't agree to the tiebreaker topic. The are lots of factors, e.g. the number of openings, the number of 1- or 2-square openings etc., which manipulate the explanatory power of 3BV. |
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Mar 5th 2004 at 11:30:42 PM |
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Name: |
Lance |
Best expert: |
56 |
Best intermediate: |
13 |
Best beginner: |
1 |
Comments: |
@Stevan: leftclick/s, dblclick/s, rclick/s counters are already included, and have been for a very long time. They are under the option "show click counter" and appear at the right hand side of the grey box at the bottom of the minesweeper clone's window ![]() Happy sweeping, Lance |
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Mar 5th 2004 at 07:21:24 PM |
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Name: |
Stevan |
Comments: |
Rodrigo, include leftclick/s, dblclick/s, rclick/s counters. Also include % finished(3bvs) beside solved 3bvs counter. |
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Mar 5th 2004 at 06:48:28 PM |
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Name: |
Elmar |
Best expert: |
57 3bv167 |
Comments: |
Of course there are.... ![]() |
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Mar 5th 2004 at 06:39:50 PM |
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Name: |
Stevan |
Comments: |
OK, Dave, but I must tell you one thing : lower 3bv IS better chance for new record, and it doesnt have to do anything with anybody's style. I dont think there is a man here who has record on over 150 3bv board. ![]() |
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Mar 5th 2004 at 06:05:04 PM |
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Name: |
Dave Morgan |
Comments: |
I disagree with the 3bv thing - lower 3bv does not necessarily mean faster, and different boards suit different people's style of play (+ you generally get higher 3bv/s on higher 3bv boards), so I think if there's a tie, then it should be a tie... |
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Mar 5th 2004 at 04:28:43 PM |
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Name: |
Dave Matson |
Comments: |
You know guys, for all this work that Rodrigo is doing for us, we had better accept this clone for competitive play. We're asking him to do a lot of work! |
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Mar 5th 2004 at 03:57:29 PM |
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Name: |
Michael S. Repton |
Best expert: |
Still 78 but I haven't played at all for a couple of weeks (I discovered a clone of Repton on the Internet) |
Comments: |
Stevan: no way, I see your point about the timer ought to start at 0 (indeed, I thought this myself a while back...) but then you lose continuity with the current version, and if you try to correct it by subtracting 1 from all existing records it will hugely confuse those who aren't in the know. |
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Mar 5th 2004 at 02:57:39 PM |
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Name: |
Stevan |
Comments: |
It must happen once Georgi, just keep playing ![]() |
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Mar 5th 2004 at 02:48:01 PM |
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Name: |
Georgi |
Comments: |
just missed at 52 sec with 6 clicks to finish ![]() ... estimated 55 |
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Mar 5th 2004 at 02:41:22 PM |
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Name: |
Stevan |
Comments: |
David, Manu is right, 1 bigger 3bv is one bigger... About timer start at zero, I THINK that it SHOULD maybe start at zero, because if you finish game in 44.23s you actually finished it in such time, 45 showed on timer will just show you that you did it sub45, understand me ppl?!? |
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Mar 5th 2004 at 02:30:05 PM |
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Name: |
David Barry |
Comments: |
Manu, I would agree if the first 3BV was 100 and the second 3BV was 180, but I think that small differences in 3BV shouldn't be used as a tiebreaker. So I would prefer that 3BV isn't used at all as a tiebreaker. |
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Mar 5th 2004 at 12:56:16 PM |
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Name: |
Gustaf Forsman |
Best expert: |
67 |
Best intermediate: |
18 |
Best beginner: |
2 |
Comments: |
I just want to say that I think the clone is brilliant. Great job Rodrigo! |
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Mar 5th 2004 at 09:45:51 AM |
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Name: |
Manu |
Comments: |
Another detail that should be took into account in your clone, Rodrigo : In case of tied record, I think that the higher 3BV should give the new record. I mean that if you tie your record on a higher 3BV board that the previous record, it should be considered as your new record. I can hear everybody think : "There won't be tied records, as the time is counted to hundreth of sec !". Well, believe me if you want guys, but my first 2 sub-20 on the clone are twice the same time : 19.01 !! All I hope is that it is not a bug ( a bit like Sorin's counter that used to make lots of xx.99 times ) but just bad luck... In the best time tables, I think that 3BV should appear next to the time. In the best 3BV/sec ratio tables, the time should appear too ( and of course the faster time would be first, not only because it's a faster time but mainly because it's harder to get a high 3BV/sec ratio on low 3BV boards ). Hope it was clear... but not sure !! ![]() ![]() |
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Mar 5th 2004 at 05:07:05 AM |
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Name: |
Rodrigo |
Comments: |
Hello again, everybody! @Detrusor: I really like the idea of creating a special menu with auto recording options! It's brilliant! Specifying conditions for auto recording is something I didn't think until now. And I also agree that "timer starts at zero" should be a cheat option. At first, I didnt't realise the screenshot problem, but now I can notice it more clearly and I agree with you. @Stevan: The idea of generating the board only after the first click is very good! It obviously nulls the action of a supposed Memory Reader in a very elegant way! And it would not take some time from the player to generate the board, even if it takes 2 sec to generate it. Simply because the program would follow some steps in this order: first, would detect the release of the left mouse button. In the next miliseconds, it would distribute the mines on the board, with exception to the square clicked. Only AFTER the distribution, it would start the timer and make the opening. As you can see, the timer can start only after the distribution of the mines, what would be perfect. Maybe you guys haven't noticed how good this solution is for randomization! If it would be done the way I described, then it would never happen the "mine replacing" on the first click, understand? It's good, because the chances of findind two boards that differ by one mine, that happens in the MS version, would be effectively reduced to almost zero! Very good! I will implement it for sure! And I will also try to make the counters occupy all the bottom area, and be more distibuted. About multiplayer, I absolutely love the idea. But I think it will be a little more difficult for me to do it, and would take more time. I believe it is a good thing for doing in a future version. Again @Detrusor: I already had this idea of adding graphics and everything else... I didn't do it yet simply because it would be a little more complex than using the "notepad-style". That's also why I didn't use the classic windows style in this feature. Statistics must be somehow exported, and a good way is by copying and pasting, what is possible for the way it is now. But I fully agree with everything you said, with exception that I think that all games must be stored, and not only some that obey a criteria. I will try to make statistics more detailed also. I started working on the program yesterday night. I started by doing the "timer starts at 0" to be a cheat option, because it is the easier one. Then I went to the estimated time problem (also easy) and now I am implementing the Auto Recording options. I didn't finish it yet, but it's getting very nice! As I could predict, I think I won't find time to complete the whole list of requests of my last post until the weekend. But when I complete the Auto Recording, I will make it available for download. Then the other features will come in a second future version. Then I suppose that there will be some minor bugs (they are always there). I plan to correct them and after finally make the game "final". That's all for now. I promiss I will hurry with the modifications!! Thanks. And sorry for my long last posts! Rodrigo |
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Mar 5th 2004 at 04:17:24 AM |
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Name: |
Dave Matson |
Comments: |
@Detrusor: I think that modifiable IS a word. Good work! |
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Mar 5th 2004 at 03:45:00 AM |
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Name: |
Marsh8472 |
Comments: |
http://wave.prohosting.com/mars8472/minesweeper.html |
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Mar 5th 2004 at 02:51:49 AM |
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Name: |
Stephan |
Comments: |
I've just read Detrusor's latest post, and I must say that I appreciate his suggestions very much. I'm saving lots of statistics manually as well, and I'm keeping up lots of excel graphics (maybe I should publish some files), so, of course, it would be nice to see these features automatized. Thinking about that, a main problem came up: the statistical history is nice, but of course does only cover games played on Rodrigo's clone. So, it's nearly worthless for me as I have been playing for several years, with excel sheets full of statistical data. Maybe some import function would help, but I don't dare to demand for that. |
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Mar 5th 2004 at 01:42:31 AM |
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Name: |
Detrusor |
Comments: |
The night brought me some new suggestions.... I think the "History" should be improved - some (lot) of sweepers are found of statistics. And i belong to them ![]() * overall sweeping time * number of games played * % of finished games * ... - i noticed that in history the clone displays sub xx. This "xx" should be modifiable (i don't know if this word exist !). For example, i'd prefer that the clone would not count the sub40's. - considerating the statistics, i don't know if it's possible, but I'd be pleased to have some graphical stats... Check this file http://www.planete-demineur.com/stats/minesweeper.xls (which are my personal statistics), in the 'exp hist' sheet. I made some graphics : time repartition, etc... If the clone could display this kind of stats, this would be very nice !! For myself, an ideal statistic feature would be like that : 1. in the "stat options" you set the numbers a game must reach to be saved into stats, which means, for each level, a maximum time (Example : sub5, sub30 and sub100). Of course, you can modify those numbers. 2. Then the clone save all games that reach those specifications ; for each of these games, it saves its time, date, 3BV. 3. Finally, the clone displays : - all stats (numbers) : those that already exist in the History + those that i suggested - some graphical statistics : overall times repartition, time/period (day, week, etc...), 3BV/sec per period, overall 3BV repartition, and all what you can think ! (just check the .xls file, in the 'exp hist' sheet, to see what kind of graphics i'm talking about ![]() In general, i think the actual display of the History isn't ideal : a classic box would be more beautiful ![]() Such a statistics feature would be a sort of Active Statistics ![]() This is just an improvement suggestion : no need to wait for this feature to be done, to validate the clone as the standard Minesweeper version ! |
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Mar 4th 2004 at 04:42:13 PM |
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Name: |
Gergely |
Best expert: |
64 |
Best intermediate: |
22 |
Best beginner: |
2 |
Comments: |
Hello, well, I made some spam to the yahoogroup, as I was not uptodate. Sorry ![]() ![]() |
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